Introduction to Agile
Session to introduce the principles, values and practices of Agile. This will include a short interactive exercise to demonstrate some of the key agile practices we use in iterative delivery.
Slides
The latest version of slides for the session are available here
- If possible; bring in boards showing Burn down, feature & task level breakdown, estimation ladders etc
- Download the Henrick Video for offline playing incase of WiFi issues.
Facilitation Materials Needed
- Teams in table size of 4 to 6
- Sticky Notes - set of the following on each table
- Small Rectangular - lots of one color
- Sharpie Pens on each table
- Flip chart paper
- Flip chart pens
- Ping pong balls (100-150 in total for a group of 24)
Facilitation Guidelines
- Present the slides to introduce Agile values, principles and practices
- This includes the 15 minute video by Henrik Kniberg, Product Ownership in a Nutshell. After playing this, a group discussion about what some of the memorable messages were
- Run the Ball game as described on the slides:
- 4 sprints in total
- Radiate and capture estimates vs actuals
- Look for trends in improved accuracy of estimation and increased overall velocity
- At the end of Sprint 2, suggest each team does a review of other teams to see if they can learn new techniques from watching others in action
- At the end of Sprint 3, calculate the team's overall velocity. Challenge them to triple this. Ask what would help bring up the overall velocity (answer is smaller teams). Run a 4th sprint where group can self organise into smaller teams (agree a team is more than one person)
- Debrief the learnings